Unlock
Original Prince of Persia
Beat the game and
Prince of Persia 1 becomes available in the Extra Features menu.
Classic
Prince Of Persia 2 mini-game
After getting the
second sword that can break walls (approximately one third of the way through
the game after the "Above the Bath's" area), you will reach a large
location where you must pass through a door with Farah and activate a lever to
open another door to a hallway filled with scarabs. There are three positions
to this switch (open door into room, open door
to hallway with scarabs, and open secret door to the classic Prince Of Persia 2 ). The switch is located at the end of the room, near the save point and near a large piece of rubble. There is a wall opposite to that lever that appears to be unbreakable, and does not look like other wall areas that can be manipulated. When you hit this secret area on the wall, it will not spark as expected. After setting the switch to unlock the door to the mini-game, keep hitting the non-sparking section of wall until it breaks. A message will appear to state that the classic Prince Of Persia 2 has now been unlocked.
to hallway with scarabs, and open secret door to the classic Prince Of Persia 2 ). The switch is located at the end of the room, near the save point and near a large piece of rubble. There is a wall opposite to that lever that appears to be unbreakable, and does not look like other wall areas that can be manipulated. When you hit this secret area on the wall, it will not spark as expected. After setting the switch to unlock the door to the mini-game, keep hitting the non-sparking section of wall until it breaks. A message will appear to state that the classic Prince Of Persia 2 has now been unlocked.
A
Prisoner Seeking An Escape: Hangman
When you reach the
bottom of the chamber in the A Prisoner Seeking An Escape level, kill all the
sand creatures and then enter the cell to the left when looking at the save
point. In the left corner of the cell is a little joke on the wall. Take a closer look in first person view at the
drawings you find there. Obviously the prisoners where playing hangman here.
Baths:
Magic Fountain
After earning
yourself the second sword which can break the walls, gain access to the secret
corridor. Stop halfway through the corridor and on the right wall should be a
wall with a crack that someone has hastily concealed. Break the wall to find
another Magic Fountain.
Courtyard:
Magic Fountain
After completing
the trap corridor where you had to race to the slowly closing door, you will
battle some Sand Monsters
in the courtyard. After this has been successfully done, climb up the courtyard. When you are in the section where you have to climb up the ladder which appears above the spikes, continue until you find a Sand Cloud. Near the sand cloud is a hole in the wall. Climb up the rubble and run among the wall to grab on the ledge. Go through the hole to find yourself in a mystery area. Keep walking on the bridges until you reach a fountain. Drinking from this fountain will raise your life bar.
in the courtyard. After this has been successfully done, climb up the courtyard. When you are in the section where you have to climb up the ladder which appears above the spikes, continue until you find a Sand Cloud. Near the sand cloud is a hole in the wall. Climb up the rubble and run among the wall to grab on the ledge. Go through the hole to find yourself in a mystery area. Keep walking on the bridges until you reach a fountain. Drinking from this fountain will raise your life bar.
Angry
Farah
Any time you are
alone with Farah, take out your sword and hit her once (you might kill her).
She should yell at you and shoot you with her bow.
Farah's
attitude
When near Princess
Farah, switch to first person view and look at her for a long time. At the
beginning of the game, she will soon tell you to stop staring at her. Later in
the game, she will tell you that your eyes are green and you can look at her if
you want.
Repeatedly
drink
Hold R when
drinking from a fountain or pond and you you will drink repeatedly.
Easy
fights tip #2
The quickest way to
knock down an enemy is to vault over him, by pressing Towards + A, then
striking with your sword. However, more powerful monsters block this move. All
monsters throughout the game are either red or blue in color. All the red
monsters can be vaulted over. The blue ones block and strike back. During a battle,
quickly dispatch all the red monsters first by vaulting, striking, and
retrieving. Then finish off the blue ones by either blocking until they strike,
then counter-attacking (they will be off-guard), or by freezing them with a
dagger stab, then slicing with your sword. This method will get you through
battles quickly and more efficiently, while still allowing the retrieval of a
decent amount of sand.
Easy
fights tip #1
Use the dagger to
stab the enemy so that he becomes frozen. Then, hit him once with your sword so
that he floats in the air. When he lands, he will be lying on the ground. Stab
him with the dagger to take his sand.
Defeating
the Vizier
Once you have about
98% of the game completed and are prepared to have a showdown with the evil
Vizier, the best way to kill him is with counter strikes. Defend against the
clone with R. Unlike his underlings, he cannot figure out a way past your
sword. As soon as he strikes at you, press X to counter with your sword. You
can also use your dagger, but it is much less effective due to the fact you
cannot freeze him. If desired, you can hit him by jumping over and slicing with
your sword, but this may not work and is slower.
Defeating
sand monsters
Do a vault on any
sand monster (or rebound over their head). Press Retrieve then Attack to
destroy it.
Underground
Reservoir: Swinging on ropes
When you are
swinging on the ropes (by holding R) and you are at the end of a swing and
close to the object that you want to swing to, press A, then release R. When
you hit the rope, press A. Note: You should make it most of the time.
Tomb
doors puzzle #3
When you are almost
at the end of the game, you will be trapped in a room with a lot of doors.
Every time you go in one, you end up back where you started. An easy way to
find the correct doors is to run by the doors until you hear a splash of water.
As soon as you do, stop and go into the door. Repeat this three more times and
you will be at the second set of doors. Do the same thing four times and you
will pass the level.
Tomb
doors puzzle #2
In the circular
room you find in the tomb, there are doors that you must enter in the correct
order, or be teleported back to the start. One way to make sure you go through
the correct door is to listen carefully. When you are in front of the next door
that you need to enter, you will hear the sound of trickling water. This
indicates that you are standing in front of the correct door. Repeat this until
you have solved the maze.
Tomb
doors puzzle #1
Near the end of the
game, you are in a tomb with infinite doors. You have to find the correct
series of doors to progress. Go to the landscape view. Always start at the door
with the face above it and go clockwise. The order is:
1. Fourth door from the entrance
2. Seventh door from the entrance
3. Third door from the entrance
After you have successfully done this you will be taken to the second level of this room. It is almost the same, just with more doors. The order is:
1. Fourth door from the entrance
2. Ninth door from the entrance
3. Fifth door from the entrance
An intermission sequence will then follow.
1. Fourth door from the entrance
2. Seventh door from the entrance
3. Third door from the entrance
After you have successfully done this you will be taken to the second level of this room. It is almost the same, just with more doors. The order is:
1. Fourth door from the entrance
2. Ninth door from the entrance
3. Fifth door from the entrance
An intermission sequence will then follow.
Defense
system puzzle
When entering the
room with the defense system in it, follow these steps to complete the puzzle.
- Step on the glowing "full moon" panel to retrieve the first axle.
- Approach the levers on the middle of the platform, and turn it on these steps: right, up, left three times, and up two times. Step on the glowing New Moon to retrieve it.
- Next, turn the levers up, right two times, and up two times. Then, step on the half moon panel to gain the third axle.
- A "quarter moon" insignia marks the last axle. Turn the levers right and down. Step on the quarter moon to receive the last axle.
- To bring the entire platform up, move the levers up, left and up.
- Step on the glowing "full moon" panel to retrieve the first axle.
- Approach the levers on the middle of the platform, and turn it on these steps: right, up, left three times, and up two times. Step on the glowing New Moon to retrieve it.
- Next, turn the levers up, right two times, and up two times. Then, step on the half moon panel to gain the third axle.
- A "quarter moon" insignia marks the last axle. Turn the levers right and down. Step on the quarter moon to receive the last axle.
- To bring the entire platform up, move the levers up, left and up.
Daybreak:
Avoid battles
When the Prince and
Farah attempt to cross the drawbridge you have lowered, many sand creatures
will appear to battle you. Just run past them on the left and into the open
doorway with the switch inside. They will not follow, and you wll not have to
fight them.
Classic
Prince Of Persia: Level passwords
Level - Password
2 - KIEJSC
3 - VNNNPC
4 - IYVPTC
5 - RWSWWC
6 - GONWUC
7 - DEFNUC
8 - SVZMSC
9 - DBJRPC
10 - MZFYSC
11 - BRAYQC
12 - UUGTPC
Jafar battle - LRARUC
2 - KIEJSC
3 - VNNNPC
4 - IYVPTC
5 - RWSWWC
6 - GONWUC
7 - DEFNUC
8 - SVZMSC
9 - DBJRPC
10 - MZFYSC
11 - BRAYQC
12 - UUGTPC
Jafar battle - LRARUC
3D
Prince Of Persia level
Start a new game
and stay on the balcony. Click and hold the Left Analog-stick, then quickly
press A, X, Y, B, Y, A, X, B. You will then enter the first level of the
original Prince Of Persia, redone in 3D. Note: There is no end to the level.
Once you get your sword and see a picture of the developers, that is all there
is. Do not think that you are stuck; they just did not have time to finish it.
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Unlock Prince of Persia 2:
To find this
goodie, you'll need to start from the Above the Baths save, once you have your
new sword. Go down the stairwell that leads to a large carvernous area. After
you make it through this area, you'll end up in a small room with Farah.
There's a lever and gear in the center of the room. Turn it cockwise until it
clicks twice. Both doors in the room are now closed, but you have also opened a
secret door that you cannot see. Go to the wall directly opposite the entrance.
Swing until you find a spot on the wall where your sword doesn't spark. Strike
this area a few times to reveal a hidden room. Enter to unlock the game, which
is now available from the main menu.
Unlock Original Prince of Persia:
Beat the game and
Prince of Persia 1 becomes available in the Extra Features menu.
Unlock Original Prince Of Persia Room:
Start a new game
with any profile. On the balcony where the game starts, do not go into the
palace's room and instead, push in the left joystick and enter GREEN, BLUE, YELLOW, RED, YELLOW, GREEN, BLUE, RED (A, X, Y, B, Y, A, X, B).
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