Programmer
Save
When starting a new
game, enter HCRAYERT as a name ('Treyarch' spelled backwards), then go back and
enter any name of your choice. The game will start in progress, with over 40%
completion, 201,000 Hero points, with Swing Speed and Web Zip upgrades, and
'Big Game Hunter', 'Alien Buster', 'Shock Absorber', and 'Tentacle Wrangler'
ranks.
Defeating
Rhino
When Rhino tries to
hit you, there will be a flash above Spider-Man's head. Press B when this
happens. When Rhino stops spinning, he will be dizzy. Punch him until he
recovers, then he will charge at you. Jump over him. Do not punch or web him.
If you web him you will get hurt. If you punch him it will not have any affect
because there is metal around his body.
Complete
Story Mode
The code is
Treyarch backwards which is HCRAYERT. It gets your 40% ahead, starts you off
with 200,000 hero points and also a few upgrades.
Spider-Man:
The Movie references
Certain building
can be referenced to the first Spider-Man. For example, the skyscraper where
you have the final fight with the Vulture in the first game can also be found
in the second game. The bridge where you fought the Green Goblin
can also be found in the game, but you cannot pass about halfway on it to the next city. Also, the bridge that the Green Goblin tries to blow-up and you must save is also in this game.
can also be found in the game, but you cannot pass about halfway on it to the next city. Also, the bridge that the Green Goblin tries to blow-up and you must save is also in this game.
Twin Towers location
The very accurately
New York
City.
It is actually possible to find the lights pointed to the sky that replaced the
Twin Towers. It is located on the southwestern side of
the city near the coast. It will be found in a big space on the map, and its a
lot easier to see at night when the lights are on.
Defeating
Mysterio
When you are
fighting Mysterio at the Speedy Mart, the battle is very short. Just punch him
a few times to defeat him and prepare yourself to reveal Mysterio's true
identity.
Defeating
Bosses
When facing the
Rhino or other Bosses, press Up to make everything slow down except yourself.
This move also allows you to punch and hit much more effectively.
Following
Black Cat
In the missions
where you have to follow Black Cat, try not to swing from building to building
because you will not be very accurate and fall too far behind. Instead, try
flinging yourself from building to building. To do this, hold the Jump and when
it is fully charged, also hold Turbo. Then, still holding Jump + Turbo, run to
the edge of the building and release Jump, but continue to hold Turbo. This
will fling Spider-Man farther than just jumping, and is much more accurate than
swinging. Also, if you are just about to land on a building, but are slightly
short of making it to the top, try using the zip line when you can still see
the top of the building. Note: You must buy the zip line first. It should
attach to the top and zip you over.
Saving
the reporters from Mysterio
When you start the
level, you are on the top of the Daily Bugle. Charge your jump and sprint
towards the destination marker and begin swinging. When Spider-Man says
"The conference is starting, I'm going to be late", you should be
near a black building with green lights behind it. The green lights are the
conference hall. Sprint through the center of this building and start swinging
to the right. The entrance is on the right hand side. Sprint into the building
and directly to the stairs. Sprint up the right-hand side to the top floor and
in the second door on your left. Note: Jumping up floors saves a few seconds,
but do not wait to charge your jump. When you enter the room, there will be an
intermission sequence of Spiderman meeting Mysterio, and two reporters hanging
from the balconies. Save the one on the right first, since he is closest to
falling. When you pull him to you by pressing Y, charge your jump and sprint
towards the balcony that you came in on. When you reach the edge of the
balcony, release Jump. The jump alone will not get you there. When you start to
fall, cast a web and swing onto the balcony. Press Y to put the reporter down.
Repeat this for the reporter on the left. When you have safely rescued the two
falling reporters, go back to the balcony on the right. There should be another
reporter on that balcony. Repeat the steps for saving the falling reporters.
Swing down to the stage and fight off some of Mysterio's alien flyers Note:
Your web attacks will not have any effect on the flyers, however your normal
attacks will. Grab one of the reporters and charge a jump. When your jump is
fully charged, jump straight up. When at your full height, cast a web and wait
for it to stop swinging. Repeat this until at maximum height. Start swinging
towards one of the two balconies that the reporters were on. If you are not
high enough, charge a jump and release. Repeat this for the other two
reporters, then finish of the flyers. An intermission sequence will start, and
you will have completed the level.
Reaching
Liberty and Ellis Islands
The only way to get
to Liberty Island and/or Ellis Island is to hitch a ride on the patrolling helicopters that
surround the islands. To do this, stand on the edge of the Manhattan island where you can see the Statue Of
Liberty and the other island (Ellis Island). Then, look up and watch for helicopters. They are
much easier to spot in the daylight hours, and may only appear during this
time. Then, charge-jump and web-sling to attach to one. Wait for it to get
close to the island and/or the other helicopter. You will know when to make the
jump for the islands. When you must get to Liberty Island, keeping swinging to the island until you see eight
little red dots. Then, drop into the water and you will float all the way over
to the island.
Mysterio's
Apartment: Exiting Wall Of Mirrors
Go up to a mirror
and punch it three times as the clone is coming out. Then, beat the clone up.
Using a Web Ball works well. Be very careful to only approach one mirror at a
time, as the Spider-Man clones that appear are very difficult to defeat if
there are too many. Repeat this until you find the door that you can use to
exit.
Farther
web swings
When you are
swinging, hold L + A. Release when you are about to get make another web shot
come out. This will make you go farther.
Faster
wall running
When running up a
wall and are about to fall, quickly press A and hold B. You will go faster for
a moment. Keep doing this until you get up the wall.
Continue
beating
After defeating a
criminal after a crime, you can keep beating on him until you leave.
Defeating
Doc Ock
When you fight Doc
Oc for the last time, save up your Spidey Sense energy. When it gets too full
or half-way, let him get close and active it. This will help you defeat him
without losing health. Note: If you can get good hits on him when three of his
four arms are down, you will take little damage if you are careful. When facing
Doc Ock in the final battle, stand your ground in a corner and let him approach
you. When he arrives, beware of his tentacles. Dodge them one by one pressing B
when Spider- Man's head flashes, then respond to each dodge by pressing Y and
shooting a web at the Doc's tentacles to bind them to the wall or the ground.
When all four tentacles are bound to either the ground or the wall, run towards
the Doc by holding L then pressing X, performing an uppercut which sends the
Doc in the air. Then, hold and release A and continue to press X rapidly. When
the Doc falls to the ground, continue to perform combos to him by pressing X,
but beware of his tentacles. Doc Ock will use them to throw you repeatedly. Web
out of there after one combo and move to another corner and repeat the process
until the Doc is defeated.
Defeating
Shocker
To defeat Shocker
the second time that you fight him, climb up the wall directly across from
Black Cat and press the switch. The force field will deactivate. Then, charge
towards Shocker. Stay away from the middle, as Shocker will stay on the sides.
Uppercut him into the air. Jump up and do an air combo. He will fall down.
Charge him again and do the same thing. This time he will start to charge for a
blast. Run away and do charged jump as far from him as possible. The force
field will turn on again. Repeat the strategy from beginning. When Shocker
loses about half of his life, Black Cat will shut down the force field for
good.
Defeating
enemies
To defeat enemies
that block your attacks, have guns, or dodge your web, use the Web Splash
maneuver. This will quickly cover them up with webbing and will make them
easier to defeat.
Destroying
Orbs at the Statue Of Liberty
First, attach to
one of Mysterio's "UFOs" and it will fly you high up. Jump off and
Websling around until you are close enough to an Orb to Webzip toward it. Once
there, you will remain floating. Just use a simple punch attack to destroy it.
Hang
a thug on a streetlight
If you are in a
street fight and need to hang up thugs for a little while, press X(2), Y, B at
a thug . This will hang him up onto a lamp post. You have to make sure that you
are near a lamppost in the first place.
Movie
Theatre
After Doc Ock is
defeated and the credits finish rolling, Chapter 16 starts and the Movie
Theatre can now be bought at the Upgrade Store. The Movie Theatre upgrade costs
1,000 Hero Points. After you purchase it, swing over to the movie theatre and
activate the Change icon to choose from Activision Logo, Treyarch Logo, the
Credits, and 3 demo videos.
Fight
Arena
After Doc Ock is
defeated and the credits finish rolling, Chapter 16 starts and the Fight Arena
can now be bought at the Upgrade Store. The Fight Arena upgrade costs 5,000
Hero Points. After you purchase it, swing over to the Shocker
Warehouse near the Lower East Side. Enter the warehouse through the large bay doors. Go to the main room where the first battle with Shocker took place. Access the marker to start the fight. At first, only "Timed Rounds" is available, but playing it to Round 3 unlocks the Endurance Rounds option. Completing Round 3 unlocks the Boss Rounds option. The Boss Rounds includes the various villains from the game with thugs.
Warehouse near the Lower East Side. Enter the warehouse through the large bay doors. Go to the main room where the first battle with Shocker took place. Access the marker to start the fight. At first, only "Timed Rounds" is available, but playing it to Round 3 unlocks the Endurance Rounds option. Completing Round 3 unlocks the Boss Rounds option. The Boss Rounds includes the various villains from the game with thugs.
Swing
Speed 8 Level Upgrade
After completing
Chapter 16, Chapter 17 starts and unlocks the Swing Speed Level 8 upgrade at
the Upgrade Store. The Swing Speed Level 8 upgrade costs 50,000 Hero Points.
Using it earns the Speed Freak award.
Wallsprint
Level 2 Upgrade
Get all 150
Skyscraper Tokens.
Saving
Aunt May from Doc Ock
First, fail the
mission by losing Ock. Then when you restart the mission next to the
helicopter, Web Swing and try to attach a Web Swing to the helicopter. It is
much easier to web swing to the helicopter, or make your web attach to the
chopper. All you have to do is dodge the buildings. It is also possible to attach you web to other choppers that are just flying around in the city.
chopper. All you have to do is dodge the buildings. It is also possible to attach you web to other choppers that are just flying around in the city.
Arcade mini-games
There are four
mini-games at the Arcade: Dodge Hall, Directional Attack, Web
Attack, Air Combo. Enter the Arcade, then go to the back of the room. Press X to activate
the marker to start the Dodge Hall mini-game. Complete round 3 to
unlock the Directional Attack mini-game (which is more of a tutorial). In the Directional Attack mini-game, follow it as instructed to unlock the Web Attack mini-game. This is also basically just a tutorial. In the Web Attack mini-game, follow it as instructed to unlock the Air Combo mini-game.
unlock the Directional Attack mini-game (which is more of a tutorial). In the Directional Attack mini-game, follow it as instructed to unlock the Web Attack mini-game. This is also basically just a tutorial. In the Web Attack mini-game, follow it as instructed to unlock the Air Combo mini-game.
Reaching
the arcade
Go to Han's
Pizzeria (the pizza icon on the map). Stand facing the front door and the neon
sign (so that you see Spider-Man's back). Turn to your left and go down the
street past the blue star icon for Race 95 and continue pst the first
intersection. Go to the second intersection at the end of the grassy area
(across the street is the blue star icon for Race 96). Stay on the side with
the grassy area, and turn left. Go down the sidewalk with the grassy area on
your left until you reach the T-shaped intersection. Cross the street and
continue going straight, past the white/gray awnings. On your left side is an
alley. In that alley is a storefront with green-trimmed windows. Go into this
alley and you will reach the entrance to the Arcade. Above the Arcade door is a sign depicting an old Atari-style
controller. Note: The Arcade is a location used at the very beginning of
the game during the tutorial narrated by Bruce Campbell.
Getting
upgrades
When you are in
need of more moves, fly around the city and look for buildings with a web-like
top on them. Sometimes the buildings will be very small and are white, which
may make the web almost invisible. There are also different color
webs, which will make the web more visible on your map in the lower right side of the screen. Inside of one of those stores, you will see a gold spinning decal which you should "open up". This will bring you to the upgrade screen, where you can spend your Hero Points to get other attacks and much more.
webs, which will make the web more visible on your map in the lower right side of the screen. Inside of one of those stores, you will see a gold spinning decal which you should "open up". This will bring you to the upgrade screen, where you can spend your Hero Points to get other attacks and much more.
Vulture
Lair
When you reach a
hole in the netting you will reach a open space. Advance Web it.
Easy
Skyscraper Tokens
Go to the map of
the city and look very closely at the buildings. You will see little gold dots
on top of the buildings. They represent the token locations.
Free
fall
In order to free
fall you must first be on top of a building. Just run or walk off and you
should form a diving position. If you were high enough, the game should shake
and you can see the speed. You can do this with the construction worker
that you were supposed to "save" from falling off of the building, but when you land you will just roll and the construction worker will not be affected. Note: Sometime when you free fall you will lose health if you hit the ground head on.
that you were supposed to "save" from falling off of the building, but when you land you will just roll and the construction worker will not be affected. Note: Sometime when you free fall you will lose health if you hit the ground head on.
Avoiding
bad cop aim
When the cops need
your help and are being fired at, they will fire at you instead of the bad
guys. Do more Spider Sense mode to dodge.
Getting
better moves and awards faster
Always do a lot of
crime fighting while not fighting Bosses in order to be able to buy all of the
moves after each chapter. By doing this, you can do a variety of moves against
Bosses and other enemies.
Human
punching bag
Tie a enemy to a
lamp post using the Web Hanger move. You can then just beat them up until you
get tired of doing so.
Hide
and Survive
Once Black Cat has
taken you to the auction at the dark alley, hide behind the wall by the ocean.
Cat will beat up most of the bad guys after about 7 min. come out of hideing
and beat up everyone who's still alive.